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Lost island

Roles: All
The whole piece has been designed and created from scratch in just 3 days.

Zbrush: Island Sculpting
Houdini: terrain generation, L-Systems for trees, masks
Maya: MASH for scattering, island vegetation, shading, lighting and rendering in Arnold
Nuke: compositing and retouching

Only procedural shading and image projection.

Final render

Final render